Turtle Art

=Introduction=

Turtle Art is a logo based programming environment for introducing students to the basics of programming. We can use this to develop visualization, logical reasoning and algorithmic sense in students by performing various operations with the Turtle. This is a brief introduction to a sample of lessons using Turtle. More information can be found on sugarlabs page.

=Course Outline=

Lesson 5 - Creating action sequences and patterns based on defined actions
=Turtle art Lesson template= An outline for creating your own lessons


 * Objectives
 * Demonstration activities by teacher in class
 * Student hands-on activities
 * Assessment ideas/ portfolio