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From Karnataka Open Educational Resources
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=Introduction=
 
=Introduction=
Turtle Art is a logo based programming environment for introducing students to the basics of programming.  We can use this to develop visualiation, logical reasoning and algorithmic sense in students by performing various operations with the Turtle. This is a brief introduction to a sample of lessons using Turtle.  More information can be found on
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Turtle Art is a logo based programming environment for introducing students to the basics of programming.  We can use this to develop visualization, logical reasoning and algorithmic sense in students by performing various operations with the Turtle. This is a brief introduction to a sample of lessons using Turtle.  More information can be found on [http://wiki.sugarlabs.org/go/Activities/Turtle_Art sugarlabs] page.
    
=Course Outline=
 
=Course Outline=
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==[[Turtle_art_lesson_3|Lesson 3 - Simplifying programming – repeating instructions and blocks]]==
 
==[[Turtle_art_lesson_3|Lesson 3 - Simplifying programming – repeating instructions and blocks]]==
 
==[[Turtle_art_lesson_4|Lesson 4 - Arithmetic manipulation using Turtle Art]]==
 
==[[Turtle_art_lesson_4|Lesson 4 - Arithmetic manipulation using Turtle Art]]==
==[[Turtle_art_lesson_5|Lesson 5 - Defining variables and using operators to build a simulation]]==
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==[[Turtle_art_lesson_5|Lesson 5 - Creating action sequences and patterns based on defined actions]]==
    
=Turtle art Lesson template=
 
=Turtle art Lesson template=
Please use this as an initial outline; create lesson pages separately and then you can delete this
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An outline for creating your own lessons
    
*Objectives
 
*Objectives
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*Student hands-on activities
 
*Student hands-on activities
 
*Assessment ideas/ portfolio
 
*Assessment ideas/ portfolio
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[[Category:Turtle Art]]
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[[Category:Courses]]
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