Turtle art lesson 3
Week 3 | Simplifying programming – repeating instructions and blocks |
Objectives |
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Hands-on Activity | Activity #1 (Part A)
1.What was the answer to the previous question? |
Activity #1 (Part B)
1.What was the answer to the previous question?
The answer is given below.
2.The answer can be found her
https://wiki.sugarlabs.org/go/File:TurtleCard-2.png | |
Hands-on Activity | Activity #1
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Hands-on Activity | Activity #2
1.Using the repeat command after taking inputs (defining variables)
2.A programme can take inputs; store value for a given parameter during executing a programme. This is called a variable and can be defined from the palette of variable blocks
3.A series of steps can also be defined as an action from this block |