|Creating action sequences and patterns based on defined actions.
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|Objectives
|Objectives
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#Demonstrate the use of arithmetic operations and display results
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#Understand the logic of nesting operations
#Combining input parameters, action sequences and evaluating conditions to make Turtle move
#Combining input parameters, action sequences and evaluating conditions to make Turtle move
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#Calling a function (Action)
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#Passing values (for parameters) to function
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#Familiarization of ways of defining parameters - movement, co-ordinates and colour
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#Visualize steps, space, co-ordinates and shapes through movement and vice versa
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|Steps
|Steps
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1.Define an action as a sequence of commands
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2.Addition and division commands defined as actions
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3.Note that the values are stored in variables “box 1” and is transferred between actions. The variables can also pass value from main code to the action sequence
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4.Tracing a circle of a given angle and a given radius